Now don’t get me wrong, Mario Odyssey is a fun game. It has a great soundtrack and stunning visuals along with interesting and creative worlds. However, hidden under all of this greatness is a disappointing flaw: the difficulty.
I beat Mario Odyssey in two days. That’s right. Only two days. The game is way too easy. Now I will admit that I did have a little trouble on some moons and bosses, but overall the game did not challenge me very much. Mario Odyssey is supposed to be the “spiritual” successor to Mario 64. And it does live up to Mario 64 in almost all ways— except for the difficulty.
The main cause of this easiness in Mario Odyssey is the Power Moons. There are so many in each stage and it is relatively easy to collect more than that is required to advance to the next world. Not only that but the Broodal boos battles took no effort to beat.
In Mario 64, you collect Power Stars. There are 5 stars in each level (excluding the 100 coin stars) that are well hidden or locked by a boss or 8 red coins. There are even hidden levels that you must find by looking for secrets in the castle. It takes a lot of effort to track down every star in the game compared to how Odyssey just throws Power Moons at you.
However, when it comes down to rating the game, I would still say that Super Mario Odyssey is an amazing Mario game that is a must have game for the Switch. It improves over Mario 64 in almost every way and I do think it is a much more polished and finished game then Mario 64. Mario 64 is only better in one way and that is the Power Stars. And I do think Mario Odyssey does make up for it with Cappy and all the new capturing and moving mechanics. Overall Super Mario Odyssey is a great game that’s a tiny bit disappointing.